STATS=[edit | edit source]

These are the basis of your character progression when both leveling up and selecting equipment.

  • INT - 13 Points of Intellect = 1 Bonus Spell Damage
  • WIS - 12 Points of Wisdom = 1 DEF
  • Spell Damage Formula - 1-1 Damage + Spell Damage (True Spell Damage)
  • Attack Range: 13
  • Role: Magic Caster


SKILLS[edit | edit source]

Level 0

  • Spark

Damage range: 2 - 2

TP cost: 1

SP cost: 0

Level 3

  • Fire

-Damage range: 8 - 12

-TP cost: 3

-SP cost: 1

Level 3

  • Self Heal - (Restores 3 HP)

-HP gain: 3

-TP cost: 2

-SP cost: 2

Level 4

  • Inner Focus - ( Adds 12 INT for the next 60 seconds)

Level 5

  • Life Tap - (Trades 30% of your HP for 20% TP)

Level 7

  • Thunder

-Damage range: 15 - 20

-TP cost: 5

-SP cost: 1

Level 9

  • Curse - (Reduces Damage, DEF, EVA, ACC by 1)

Level 10

  • Power Wind

-Damage range: 22 - 26

-TP cost: 7

-SP cost: 2

Level 12

  • Fire II

-Damage range: 28 - 32

-TP cost: 8

-SP cost: 2

Level 13

  • Thunder II

-Damage range: 34 - 38

-TP cost: 9

-SP cost: 2

Level 14

  • Inner Focus II - (Adds 14 INT, 6 WIS for the next 60 seconds)

Level 15

  • Power Wind II

-Damage range: 40 - 44

-TP cost: 10

-SP cost: 3

Level 16

  • Ice Blast

-Damage range: 42 - 53

-TP cost: 11

-SP cost: 4

Level 17

  • Energy Ball

-Damage range: 46 - 50

-TP cost: 11

-SP cost: 3

Level 19

  • Fire III

-Damage range: 52 - 56

-TP cost: 12

-SP cost: 4

Level 20

  • Thunder III

-Damage range: 58 - 62

-TP cost: 13

-SP cost: 4

Level 22

  • Inferno - (Fire based Area of Effect (AoE) Damage)

-Damage range: 40 - 50

-TP cost: 12

-SP cost: 6

Level 23

  • Whirl

-Damage range: 64 - 68

-TP cost: 14

-SP cost: 6

Level 24

  • Inner Focus III - (Adds 22 INT, 8 WIS for the next 60 seconds)

Level 25

  • Mass Thunder - (Thunder based Area of Effect (AoE) Damage)

-Damage range: 45 - 55

-TP cost: 14

-SP cost: 7

Level 26

  • Gale winds - (Wind based Area of Effect (AoE) Damage)

-Damage range: 50 - 60

-TP cost: 14

-SP cost: 7

Level 28

  • Power Wind III

-Damage range: 78 - 82

-TP cost: 15

-SP cost: 8

Level 29

  • Ice Blast II

-Damage range: 82 - 93

-TP cost: 16

-SP cost: 8

Level 30

  • Energy Ball II

-Damage range: 86 - 90

-TP cost: 16

-SP cost: 8




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